The second Metroid game, developed from the ground-up for Nintendo's black & white handheld, takes place some time after the NES original. Samus flies to the home planet of the Metroids, SR-388, an unstable place racked by earthquakes and torrents of lava. Many powerful breeds of Metroid thrive here and in the cavers below the surface. Samus roots them all out, eventually destroying the Metroid Queen. A baby Metroid hatches immediately after the battle and imprints upon Samus. Thinking Samus is her mother, it helps her escape. Samus then turns the hatchling over to the Galactic Federation, thinking that researching it might prove fruitful. Gameplay itself is classic sidescrolling, shooting, and puzzle solving, with plenty of alien encounters.
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Big Bad Pete is always trying to give Mickey grief, and this time he's done it by stealing a special present that Mickey bought for Minnie Mouse. Play your way through five sprawling levels each comprised of three challenges to get the present back. You can play as either Mickey or Minnie as you fight for the present! Locations include a lake, mountaintop, shopping center, and the woods, and obstacles include flying squirrels, snowballs, prairie dogs, snakes, and spiders. Special bonuses and power-ups include invulnerability, extra lives, and energy boosts. Pick up and toss boxes you find along the way to discover the bonuses and also toss them to help defeat the bosses. Face off against Big Bad Pete in the end, and if you manage to whack him with enough boxes you'll get Minnie's gift back and win the game.
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