It's the game that started a revolution, but it's not just the fad that convinced gamers to "catch 'em all." This deceptively simple and child-friendly roleplaying game design is a far deeper game design than it looks. Pokemon features way more strategy and gameplay than it leads on, offering gamers almost infinite gaming possibilities even after the main adventure ends. Initially released in Japan as Pocket Monster Red and Green in 1996 (and later Red), the franchise arrived in the west in 1998 as Pokemon Blue and Red. The games could be linked up with each other and with the N64's Pokemon Stadium titles for creature trading.
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RADIOSHACK POWER ADAPTERS FOR NINTENDO COLOR & POCKET GAMEBOY UNITS
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The Game Boy seems to have a billion games involving a hero running from left to right and jumping over platforms, but Bionic Commando rises above the clutter with its interesting take on the side-scrolling action genre. You assume the role of a commando with a super-extendable bionic arm. Your task is to free your ally Commando Joe, who is trapped in an enemy prison. With the bionic arm, players swing from place to place, stun bad guys, and even grapple walls and ceilings. As the game progresses, you'll earn new weapons and armor. Unlike most side-scrolling action games, your commando (playable as a male or female) cannot jump from platform to platform. This twist brings a refreshing bit of strategy to the generally fast-paced action. Commando boasts some of the best graphics the Game Boy Color has ever seen. All of the characters are smoothly animated and, considering the tiny size of the screen, the levels are very detailed. Whether you're a fan of the original 1980s Bionic Commando games from the arcade and the original Nintendo Entertainment System, or want to experience one of the best titles on the Game Boy Color, this is a portable gaming classic. --Mark Brooks Pros: A refreshing take on the crowded side-scrolling action game genre Easy to pick up and play for good, long gaming sessions Cons: Controls do not allow your character to jump Irritating music and scratchy-sounding voices
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